![]() ![]() We strengthened the foregoing skills, as they were conceded to other skills of similar cost in terms of combat effectiveness, which also affected their popularity. Skill changed to "Swift in Silence": Increases your ship's speed by 10% while she remains undetected The 25% penalty to the action time of the "Patrol Fighters" or "Interceptor" consumables has been replaced with a 25% bonus.ĭamage of main battery AP shells increased from 5 to 7.5% įire extinguishing time and flooding recovery time reduced from 30 to 25%. Removed the penalty to the ship's detectability. The enhanced skill has increased its hit point bonus from 400 to 500.ĭamage of main battery AP shells increased from 5 to 7.5% The hit point bonus for each ship tier has been increased from 350 to 450. In Update 0.10.4, we plan to make the following balance changes because we would like to see you guys suffer for 1 more month in the cancer deadeye meta: We want to tell you about the first planned changes and about the further stages of the development of the Commander's skill system. ![]() We thank you for your feedback, which, together With the spreadshett's statistics collected, helped us identify such obvius things such as directions for improving the skill system deadeye should been never implemented.
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